Class

IdeBufferManager

Description

final class Ide.BufferManager : Ide.Object {
  /* No available fields */
}
No description available.

Ancestors

Implements

  • GListModel

Instance methods

ide_buffer_manager_apply_edits_async

Asynchronously requests that all of edits are applied to the buffers in the project. If the buffer has not been loaded for a particular edit, it will be loaded.

Available since: 3.32

ide_buffer_manager_apply_edits_finish
No description available.
ide_buffer_manager_find_buffer

Locates the IdeBuffer that matches GFile, if any.

Available since: 3.32

ide_buffer_manager_foreach

Calls foreach_func for every buffer registered.

Available since: 3.32

ide_buffer_manager_get_max_file_size

Gets the max file size that will be allowed to be loaded from disk. This is useful to protect Builder from files that would overload the various subsystems.

Available since: 3.32

ide_buffer_manager_has_file

Checks to see if a buffer has been loaded which contains the contents of file.

Available since: 3.32

ide_buffer_manager_load_file_async

Requests that file be loaded by the buffer manager. Depending on flags, this may result in a new view being displayed in a Builder workspace.

Available since: 3.32

ide_buffer_manager_load_file_finish

Completes an asynchronous request to ide_buffer_manager_laod_file_async().

Available since: 3.32

ide_buffer_manager_reload_all_async
No description available.
ide_buffer_manager_reload_all_finish
No description available.
ide_buffer_manager_save_all_async

Asynchronously requests that the IdeBufferManager save all of the loaded buffers to disk.

Available since: 3.32

ide_buffer_manager_save_all_finish

Completes an asynchronous request to save all buffers.

Available since: 3.32

ide_buffer_manager_set_max_file_size
No description available.
Methods inherited from IdeObject (28)
ide_object_add

Adds child to self, with location dependent on location.

Available since: 3.32

ide_object_append

Inserts child as the last child of self.

Available since: 3.32

ide_object_destroy
No description available.
ide_object_ensure_child_typed

Like ide_object_get_child_typed() except that it creates an object of type if it is missing.

Available since: 3.32

ide_object_foreach

Calls callback for each child of self.

Available since: 3.32

ide_object_get_child_typed

Finds the first child of self that is of type.

Available since: 3.32

ide_object_get_children_typed

Gets all children matching type.

Available since: 3.32

ide_object_get_context

Gets the IdeContext for the object.

Available since: 3.32

ide_object_get_n_children

Gets the number of children for an object.

Available since: 3.32

ide_object_get_nth_child

Gets the nth child of self.

Available since: 3.32

ide_object_get_parent

Gets the parent IdeObject, if any.

Available since: 3.32

ide_object_get_position

Gets the position of self within the parent node.

Available since: 3.32

ide_object_in_destruction
No description available.
ide_object_insert_after

Inserts child into selfs children, directly after sibling.

Available since: 3.32

ide_object_insert_before

Inserts child into selfs children, directly before sibling.

Available since: 3.32

ide_object_insert_sorted

Locates the proper sibling for child by using func amongst selfs children IdeObject. Those objects must already be sorted.

Available since: 3.32

ide_object_is_root

Checks if self is root, meaning it has no parent.

Available since: 3.32

ide_object_lock

Acquires the lock for self. This can be useful when you need to do multi-threaded work with self and want to ensure exclusivity.

Available since: 3.32

ide_object_prepend

Inserts child as the first child of self.

Available since: 3.32

ide_object_ref_cancellable

Gets a GCancellable for the object.

Available since: 3.32

ide_object_ref_context

Gets the root IdeContext for the object, if any.

Available since: 3.32

ide_object_ref_parent

Gets the parent IdeObject, if any.

Available since: 3.32

ide_object_ref_root

Finds and returns the toplevel object in the tree.

Available since: 3.32

Properties

Ide.BufferManager:max-file-size

The “max-file-size” property is the largest file size in bytes that Builder will attempt to load. Larger files will fail to load to help ensure that Builder’s buffer manager does not attempt to load files that will slow the buffer management beyond usefulness.

Available since: 3.32

Properties inherited from IdeObject (2)
Ide.Object:cancellable

The “cancellable” property is a GCancellable that can be used by operations that will be cancelled when the IdeObject::destroy signal is emitted on self.

Available since: 3.32

Ide.Object:parent

The parent IdeObject, if any.

Available since: 3.32

Signals

Ide.BufferManager::buffer-loaded

The “buffer-loaded” signal is emitted when an IdeBuffer has loaded a file from storage.

Available since: 3.32

Ide.BufferManager::buffer-saved

The “buffer-saved” signal is emitted when an IdeBuffer has been saved to storage.

Available since: 3.32

Ide.BufferManager::buffer-unloaded

The “buffer-unloaded” signal is emitted when an IdeBuffer has been unloaded from the buffer manager.

Available since: 3.32

Ide.BufferManager::load-buffer
No description available.
Signals inherited from IdeObject (1)
Ide.Object::destroy

The “destroy” signal is emitted when the object should destroy itself and cleanup any state that is no longer necessary. This happens when the object has been removed from the because it was requested to be destroyed, or because a parent object is being destroyed.

Available since: 3.32

Class structure

struct IdeBufferManagerClass {
  IdeObjectClass parent_class;
  
}
Class members
parent_class
IdeObjectClass
  No description available.

Functions

ide_buffer_manager_from_context

Gets the IdeBufferManager for the IdeContext.

Available since: 3.32