Shader Feffect.
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#include <shader_effect.h>
◆ ShaderEffect() [1/2]
clan::ShaderEffect::ShaderEffect |
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Constructs a null instance.
◆ ShaderEffect() [2/2]
Constructs a shader effect.
- Parameters
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description | Shader effect description. |
gc | Graphics context in which to create the shader effect. |
◆ dispatch()
void clan::ShaderEffect::dispatch |
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GraphicContext & | gc, |
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int | x, |
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int | y = 1, |
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int | z = 1 ) |
◆ draw()
◆ is_null()
bool clan::ShaderEffect::is_null |
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const |
◆ operator bool()
clan::ShaderEffect::operator bool |
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const |
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inlineexplicit |
The documentation for this class was generated from the following file: