36#pragma warning( disable : 4786)
40#pragma managed(push, off)
43#include "Network/Socket/socket_name.h"
44#include "Network/Socket/network_condition_variable.h"
45#include "Network/Socket/tcp_connection.h"
46#include "Network/Socket/tcp_listen.h"
47#include "Network/Socket/udp_socket.h"
49#include "Network/NetGame/client.h"
50#include "Network/NetGame/connection.h"
51#include "Network/NetGame/event.h"
52#include "Network/NetGame/event_dispatcher.h"
53#include "Network/NetGame/event_value.h"
54#include "Network/NetGame/server.h"
62 #error Your application is set to link with the single-threaded version of the run-time library. Go to project settings, in the C++ section, and change it to multi-threaded.
66 #pragma comment(lib, "clanNetwork-dll.lib")
68 #pragma comment(lib, "clanNetwork-static-mtdll.lib")
70 #pragma comment(lib, "clanNetwork-static-mt.lib")
74 #pragma comment(lib, "clanNetwork-dll-debug.lib")
76 #pragma comment(lib, "clanNetwork-static-mtdll-debug.lib")
78 #pragma comment(lib, "clanNetwork-static-mt-debug.lib")
81 #pragma comment(lib, "ws2_32.lib")
82 #pragma comment(lib, "iphlpapi.lib")