11#ifndef CAL_TRANSFORM_H
12#define CAL_TRANSFORM_H
14#include "cal3d/global.h"
15#include "cal3d/vector.h"
16#include "cal3d/quaternion.h"
70 m_translation.clear();
76 m_translation.blend(
t,
end.getTranslation());
77 m_rotation.blend(
t,
end.getRotation());
80 bool operator==(
const Transform& rhs)
const
82 return m_translation == rhs.m_translation &&
83 m_rotation == rhs.m_rotation;
86 bool operator!=(
const Transform& rhs)
const
88 return !operator==(rhs);
The quaternion class.
Definition quaternion.h:36
The vector class.
Definition vector.h:37
A container-safe smart pointer used for refcounted classes.
Definition refptr.h:11