- Cal3D 0.11 API Reference -

model.h
1//****************************************************************************//
2// model.h //
3// Copyright (C) 2001, 2002 Bruno 'Beosil' Heidelberger //
4//****************************************************************************//
5// This library is free software; you can redistribute it and/or modify it //
6// under the terms of the GNU Lesser General Public License as published by //
7// the Free Software Foundation; either version 2.1 of the License, or (at //
8// your option) any later version. //
9//****************************************************************************//
10
11#ifndef CAL_MODEL_H
12#define CAL_MODEL_H
13
14
15#include "cal3d/global.h"
16#include "cal3d/vector.h"
17
18
19class CalCoreModel;
20class CalSkeleton;
22class CalMixer;
24class CalPhysique;
25class CalSpringSystem;
26class CalRenderer;
27class CalMesh;
28
29
31{
32public:
33 CalModel(CalCoreModel *pCoreModel);
34 ~CalModel();
35
36 bool attachMesh(int coreMeshId);
37 bool detachMesh(int coreMeshId);
38 CalCoreModel *getCoreModel();
39 const CalCoreModel *getCoreModel() const;
40 CalMesh *getMesh(int coreMeshId);
41 const CalMesh *getMesh(int coreMeshId) const;
42 CalMixer *getMixer();
43 const CalMixer *getMixer() const;
44 const CalAbstractMixer *getAbstractMixer() const;
45 void setAbstractMixer(CalAbstractMixer *pMixer);
46 CalMorphTargetMixer *getMorphTargetMixer();
47 const CalMorphTargetMixer *getMorphTargetMixer() const;
48 CalPhysique *getPhysique();
49 const CalPhysique *getPhysique() const;
50 void setPhysique( CalPhysique *physique );
51 CalRenderer *getRenderer();
52 const CalRenderer *getRenderer() const;
53 CalSkeleton *getSkeleton();
54 const CalSkeleton *getSkeleton() const;
55 CalSpringSystem *getSpringSystem();
56 const CalSpringSystem *getSpringSystem() const;
57 CalBoundingBox & getBoundingBox(bool precision = false);
58 const Cal::UserData getUserData() const;
59 std::vector<CalMesh *>& getVectorMesh();
60 void setLodLevel(float lodLevel);
61 void setMaterialSet(int setId);
62 void setUserData(Cal::UserData userData);
63 void update(float deltaTime);
64 void disableInternalData();
65
66private:
67 CalCoreModel *m_pCoreModel;
68 CalSkeleton *m_pSkeleton;
69 CalAbstractMixer *m_pMixer;
70 CalMorphTargetMixer *m_pMorphTargetMixer;
71 CalPhysique *m_pPhysique;
72 CalSpringSystem *m_pSpringSystem;
73 CalRenderer *m_pRenderer;
74 Cal::UserData m_userData;
75 std::vector<CalMesh *> m_vectorMesh;
76 CalBoundingBox m_boundingBox;
77};
78
79#endif
80
81//****************************************************************************//
CalAbstractMixer defines the API that CalModel relies on for blending and scheduling animations.
Definition mixer.h:141
The bounding box class.
Definition vector.h:223
Definition coremodel.h:26
Definition mesh.h:24
Definition mixer.h:196
Definition model.h:31
Definition morphtargetmixer.h:24
Definition physique.h:23
Definition renderer.h:23
Definition skeleton.h:21
The spring system class.
Definition springsystem.h:37
Derive from noncopyable to mark your class as not having a copy constructor or operator=.
Definition global.h:82

Generated by The Cal3D Team with Doxygen 1.10.0