1#ifndef CAL3D_XML_FORMAT_H
2#define CAL3D_XML_FORMAT_H
7 const char*
const SKELETON_XMLFILE_EXTENSION =
"XSF";
8 const char*
const ANIMATION_XMLFILE_EXTENSION =
"XAF";
9 const char*
const ANIMATEDMORPH_XMLFILE_EXTENSION =
"XPF";
10 const char*
const MESH_XMLFILE_EXTENSION =
"XMF";
11 const char*
const MATERIAL_XMLFILE_EXTENSION =
"XRF";