11#ifndef CAL_PHYSIQUE_DUAL_QUATERNION_H
12#define CAL_PHYSIQUE_DUAL_QUATERNION_H
18#include "cal3d/physique.h"
Definition physiquedualquaternion.h:25
virtual int calculateVertices(CalSubmesh *pSubmesh, float *pVertexBuffer, int stride=0) const
Calculates the transformed vertex data.
Definition physiquedualquaternion.cpp:299
virtual int calculateVerticesAndNormals(CalSubmesh *pSubmesh, float *pVertexBuffer, int stride=0) const
Calculates the transformed vertex data.
Definition physiquedualquaternion.cpp:462
virtual int calculateVerticesNormalsAndTexCoords(CalSubmesh *pSubmesh, float *pVertexBuffer, int NumTexCoords=1) const
Calculates the transformed vertex data.
Definition physiquedualquaternion.cpp:578
virtual int calculateNormals(CalSubmesh *pSubmesh, float *pNormalBuffer, int stride=0) const
Calculates the transformed normal data.
Definition physiquedualquaternion.cpp:390
CalPhysique(CalModel *pModel)
Constructs the physique instance.
Definition physique.cpp:38