- Cal3D 0.11 API Reference - |
This is the complete list of members for CalRenderer, including all inherited members.
beginRendering() | CalRenderer | |
CalRenderer(CalModel *pModel) | CalRenderer | |
CalRenderer(CalRenderer *pRenderer) | CalRenderer | |
endRendering() | CalRenderer | |
getAmbientColor(unsigned char *pColorBuffer) const | CalRenderer | |
getDiffuseColor(unsigned char *pColorBuffer) const | CalRenderer | |
getFaceCount() const | CalRenderer | |
getFaces(CalIndex *pFaceBuffer) const | CalRenderer | |
getMapCount() const | CalRenderer | |
getMapUserData(int mapId) | CalRenderer | |
getMapUserData(int mapId) const | CalRenderer | |
getMeshCount() const | CalRenderer | |
getNormals(float *pNormalBuffer, int stride=0) const | CalRenderer | |
getShininess() const | CalRenderer | |
getSpecularColor(unsigned char *pColorBuffer) const | CalRenderer | |
getSubmeshCount(int meshId) const | CalRenderer | |
getTangentSpaces(int mapId, float *pTangentSpaceBuffer, int stride=0) const | CalRenderer | |
getTextureCoordinates(int mapId, float *pTextureCoordinateBuffer, int stride=0) const | CalRenderer | |
getVertColors(float *pVertexBuffer) | CalRenderer | |
getVertColorsAsStandardPixels(unsigned int *pVertexBuffer) (defined in CalRenderer) | CalRenderer | |
getVertexCount() const | CalRenderer | |
getVertices(float *pVertexBuffer, int stride=0) const | CalRenderer | |
getVerticesAndNormals(float *pVertexBuffer, int stride=0) const | CalRenderer | |
getVerticesNormalsAndTexCoords(float *pVertexBuffer, int NumTexCoords=1) const | CalRenderer | |
hasNonWhiteVertexColors() (defined in CalRenderer) | CalRenderer | |
isTangentsEnabled(int mapId) const | CalRenderer | |
selectMeshSubmesh(int meshId, int submeshId) | CalRenderer | |
setNormalization(bool normalize) | CalRenderer | |
textureCoordinatesForMapValid(int mapId) | CalRenderer | |
~CalRenderer() (defined in CalRenderer) | CalRenderer | inline |