- Cal3D 0.11 API Reference -

CalHardwareModel Member List

This is the complete list of members for CalHardwareModel, including all inherited members.

CalHardwareModel(CalCoreModel *pCoreModel)CalHardwareModel
getAmbientColor(unsigned char *pColorBuffer) constCalHardwareModel
getBaseVertexIndex() constCalHardwareModel
getBoneCount() constCalHardwareModel
getDiffuseColor(unsigned char *pColorBuffer) constCalHardwareModel
getFaceCount() constCalHardwareModel
getHardwareMeshCount() constCalHardwareModel
getMapUserData(int mapId)CalHardwareModel
getMapUserData(int mapId) constCalHardwareModel
getRotationBoneSpace(int boneId, CalSkeleton *pSkeleton) constCalHardwareModel
getShininess() constCalHardwareModel
getSpecularColor(unsigned char *pColorBuffer) constCalHardwareModel
getStartIndex() constCalHardwareModel
getTotalFaceCount() constCalHardwareModel
getTotalVertexCount() constCalHardwareModel
getTranslationBoneSpace(int boneId, CalSkeleton *pSkeleton) constCalHardwareModel
getVectorHardwareMesh()CalHardwareModel
getVectorHardwareMesh() constCalHardwareModel
getVertexCount() constCalHardwareModel
load(int baseVertexIndex, int startIndex, int maxBonesPerMesh)CalHardwareModel
selectHardwareMesh(size_t meshId)CalHardwareModel
setCoreMeshIds(const std::vector< int > &coreMeshIds)CalHardwareModel
setIndexBuffer(CalIndex *pIndexBuffer)CalHardwareModel
setMatrixIndexBuffer(char *pMatrixIndexBuffer, int stride)CalHardwareModel
setNormalBuffer(char *pNormalBuffer, int stride)CalHardwareModel
setTangentSpaceBuffer(int mapId, char *pTangentSpaceBuffer, int stride)CalHardwareModel
setTextureCoordBuffer(int mapId, char *pTextureCoordBuffer, int stride)CalHardwareModel
setTextureCoordNum(int textureCoordNum)CalHardwareModel
setVertexBuffer(char *pVertexBuffer, int stride)CalHardwareModel
setWeightBuffer(char *pWeightBuffer, int stride)CalHardwareModel
~CalHardwareModel() (defined in CalHardwareModel)CalHardwareModelinline

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