26 void calculateState();
30 const CalBone *getBone(
int boneId)
const;
33 std::vector<CalBone *>& getVectorBone();
34 const std::vector<CalBone *>& getVectorBone()
const;
36 void getBoneBoundingBox(
float *min,
float *max);
37 void calculateBoundingBoxes();
40 int getBonePoints(
float *pPoints)
const;
41 int getBonePointsStatic(
float *pPoints)
const;
42 int getBoneLines(
float *pLines)
const;
43 int getBoneLinesStatic(
float *pLines)
const;
47 std::vector<CalBone *> m_vectorBone;
48 bool m_isBoundingBoxesComputed;