Constructor
ClutterLayerNodenew_to_framebuffer
Declaration [src]
ClutterPaintNode*
clutter_layer_node_new_to_framebuffer (
CoglFramebuffer* framebuffer,
CoglPipeline* pipeline
)
Description [src]
Creates a new ClutterLayerNode that will redirect drawing at
framebuffer. It will then use pipeline to paint the stored operations.
When using this constructor, the caller is responsible for setting up framebuffer, including its modelview and projection matrices,
and the viewport, and the pipeline as well.
Parameters
framebuffer-
Type:
CoglFramebufferA
CoglFramebuffer.The data is owned by the caller of the function. pipeline-
Type:
CoglPipelineA
CoglPipeline.The data is owned by the caller of the function.
Return value
Type: ClutterPaintNode
The newly created ClutterLayerNode. Use clutter_paint_node_unref() when done.
| The caller of the function takes ownership of the data, and is responsible for freeing it. |