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| | BBox () |
| | The default constructor creates an invalid bounding box.
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| | BBox (const Vec3T &xyzMin, const Vec3T &xyzMax) |
| | Construct a bounding box that exactly encloses the given minimum and maximum points.
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| | BBox (const Vec3T &xyzMin, const Vec3T &xyzMax, bool sorted) |
| | Construct a bounding box that exactly encloses the given minimum and maximum points.
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| | BBox (const Vec3T &xyzMin, const ElementType &length) |
| | Contruct a cubical bounding box from a minimum coordinate and an edge length.
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| | BBox (const ElementType *xyz, bool sorted=true) |
| | Construct a bounding box that exactly encloses two points, whose coordinates are given by an array of six values, x1, y1, z1, x2, y2 and z2.
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| | BBox (const BBox &)=default |
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| BBox & | operator= (const BBox &)=default |
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| void | sort () |
| | Sort the mininum and maximum points of this bounding box by their x, y and z components.
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| const Vec3T & | min () const |
| | Return a const reference to the minimum point of this bounding box.
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| const Vec3T & | max () const |
| | Return a const reference to the maximum point of this bounding box.
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| Vec3T & | min () |
| | Return a non-const reference to the minimum point of this bounding box.
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| Vec3T & | max () |
| | Return a non-const reference to the maximum point of this bounding box.
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| bool | operator== (const BBox &rhs) const |
| | Return true if this bounding box is identical to the given bounding box.
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| bool | operator!= (const BBox &rhs) const |
| | Return true if this bounding box differs from the given bounding box.
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| bool | empty () const |
| | Return true if this bounding box is empty, i.e., it has no (positive) volume.
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| bool | hasVolume () const |
| | Return true if this bounding box has (positive) volume.
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| | operator bool () const |
| | Return true if this bounding box has (positive) volume.
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| bool | isSorted () const |
| | Return true if all components of the minimum point are less than or equal to the corresponding components of the maximum point.
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| Vec3d | getCenter () const |
| | Return the center point of this bounding box.
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| Vec3T | extents () const |
| | Return the extents of this bounding box, i.e., the length along each axis.
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| size_t | maxExtent () const |
| | Return the index (0, 1 or 2) of the longest axis.
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| size_t | minExtent () const |
| | Return the index (0, 1 or 2) of the shortest axis.
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| ElementType | volume () const |
| | Return the volume enclosed by this bounding box.
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| bool | isInside (const Vec3T &xyz) const |
| | Return true if the given point is inside this bounding box.
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| bool | isInside (const BBox &) const |
| | Return true if the given bounding box is inside this bounding box.
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| bool | hasOverlap (const BBox &) const |
| | Return true if the given bounding box overlaps with this bounding box.
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| bool | intersects (const BBox &other) const |
| | Return true if the given bounding box overlaps with this bounding box.
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| void | expand (ElementType padding) |
| | Pad this bounding box.
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| void | expand (const Vec3T &xyz) |
| | Expand this bounding box to enclose the given point.
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| void | expand (const BBox &) |
| | Union this bounding box with the given bounding box.
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| void | expand (const Vec3T &xyzMin, const ElementType &length) |
| | Union this bounding box with the cubical bounding box with minimum point xyzMin and the given edge length.
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| void | translate (const Vec3T &t) |
| | Translate this bounding box by (tx, ty, tz).
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| template<typename MapType> |
| BBox | applyMap (const MapType &map) const |
| | Apply a map to this bounding box.
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| template<typename MapType> |
| BBox | applyInverseMap (const MapType &map) const |
| | Apply the inverse of a map to this bounding box.
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| void | read (std::istream &is) |
| | Unserialize this bounding box from the given stream.
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| void | write (std::ostream &os) const |
| | Serialize this bounding box to the given stream.
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| template<typename MapType> |
| BBox< Vec3T > | applyMap (const MapType &map) const |
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| template<typename MapType> |
| BBox< Vec3T > | applyInverseMap (const MapType &map) const |
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template<typename Vec3T>
class openvdb::v12_0::math::BBox< Vec3T >
Axis-aligned bounding box.