libmtp 1.1.22
chdk_live_view.h
1#ifndef __LIVE_VIEW_H
2#define __LIVE_VIEW_H
3
4// Note: used in modules and platform independent code.
5// Do not add platform dependent stuff in here (#ifdef/#endif compile options or camera dependent values)
6
7/*
8Protocol notes:
9- Unless otherwise specified, all structure values are packed in camera native (little
10 endian) byte order
11- Frame buffer and palette data are in native camera formats
12 Some documentation may be found at http://chdk.wikia.com/wiki/Frame_buffers
13- The frame buffer descriptions returned may not be correct depending on the
14 camera model and various camera settings (shooting mode, digital zoom, aspect ratio)
15 This may result in partial images, garbage in the "valid" area or incorrect position
16- In some cases, the requested data may not be available. If this happens, the framebuffer
17 or palette data offset will be zero.
18- The frame buffer descriptions are returned regardless of whether the data is available
19- New enum values (e.g. aspect ratio, framebuffer type, palette type) may be added in minor
20 versions.
21*/
22// Live View protocol version
23#define LIVE_VIEW_VERSION_MAJOR 2 // increase only with backwards incompatible changes (and reset minor)
24#define LIVE_VIEW_VERSION_MINOR 2 // increase with extensions of functionality
25
26/*
27protocol version history
28< 2.0 - development versions
292.0 - initial release, chdk 1.1
302.1 - added palette type 4 - 16 entry VUYA, 2 bit alpha
312.2 - in development digic 6 support. Added LV_ASPECT_3_2, LV_FB_YUV8B and LV_FB_YUV8C formats
32*/
33
34
35// Control flags for determining which data block to transfer
36#define LV_TFR_VIEWPORT 0x01
37#define LV_TFR_BITMAP 0x04
38#define LV_TFR_PALETTE 0x08
39#define LV_TFR_BITMAP_OPACITY 0x10
40
41enum lv_aspect_rato {
42 LV_ASPECT_4_3,
43 LV_ASPECT_16_9,
44 // below added in 2.2
45 LV_ASPECT_3_2,
46};
47
48/*
49Framebuffer types
50additional values will be added if new data formats appear
51*/
52enum lv_fb_type {
53 LV_FB_YUV8, // 8 bit per element UYVYYY, used for live view
54 LV_FB_PAL8, // 8 bit paletted, used for bitmap overlay. Note palette data and type sent separately
55 // below added in 2.2
56 LV_FB_YUV8B,// 8 bit per element UYVY, used for live view and overlay on Digic 6
57 LV_FB_YUV8C,// 8 bit per element UYVY, used for alternate Digic 6 live view
58 LV_FB_OPACITY8,// 8 bit opacity / alpha buffer
59};
60
61/*
62framebuffer data description
63NOTE YUV pixels widths are based on the number of Y elements
64*/
65typedef struct {
66 int fb_type; // framebuffer type - note future versions might use different structures depending on type
67 int data_start; // offset of data from start of live view header
68 /*
69 buffer width in pixels
70 data size is always buffer_width*visible_height*(buffer bpp based on type)
71 */
72 int buffer_width;
73 /*
74 visible size in pixels
75 describes data within the buffer which contains image data to be displayed
76 any offsets within buffer data are added before sending, so the top left
77 pixel is always the first first byte of data.
78 width must always be <= buffer_width
79 if buffer_width is > width, the additional data should be skipped
80 visible_height also defines the number of data rows
81 */
82 int visible_width;
83 int visible_height;
84
85 /*
86 margins
87 pixels offsets needed to replicate display position on cameras screen
88 not used for any buffer offsets
89 */
90 int margin_left;
91 int margin_top;
92
93 int margin_right;
94 int margin_bot;
96
97typedef struct {
98 // live view sub-protocol version
99 int version_major;
100 int version_minor;
101 int lcd_aspect_ratio; // physical aspect ratio of LCD
102 int palette_type;
103 int palette_data_start;
104 // framebuffer descriptions are given as offsets, to allow expanding the structures in minor protocol changes
105 int vp_desc_start;
106 int bm_desc_start;
107 int bmo_desc_start; // added in protocol 2.2
109
110#endif // __LIVE_VIEW_H
Definition chdk_live_view.h:97
Definition chdk_live_view.h:65